1. Conditional statements

    Board game example

    This lesson introduces the Logic blocks such as ‘If…then’ and ‘If…then…else’. Students practice skills of creativity, problem-solving, and collaboration.

    Lesson objectives

    Students will…

    • Understand what conditional statements are, and why and when to use them in a program.
    • Learn how to use the Logic blocks ‘If…then’ and ‘If…then…else’.
    • Practice using the Logic blocks so different conditions yield specified outcomes.
    • Demonstrate understanding and apply skill by collaborating with classmates to create a game that uses a micro:bit and a program that correctly and effectively uses conditionals.

    Lesson plan

    1. Overview: Conditional statements
    2. Unplugged: Red light, green light
    3. Activity: Rock, paper, scissors
    4. Project: Board game

    Flipgrid

    The Flipgrid topic for the Conditionals lesson: https://flipgrid.com/f260eda7

    Targeted CSTA standards

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